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Brainstorm and Q&A with players on 22.IV.2018 (Political)
Posted 6 years ago by
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Introduce NPC
61.39 % No
38.60 % Yes!
Total votes: 316



Yesterday there was a short brainstorm and Q&A session for Xaria hosted by Admin on Discord. Below are the main questions asked by players and also some ideas posted.

Q- Why are there no NPCs on Xaria
A- It was the players choice to have no NPCs

Q- Where are some the codes?
A- Codes will be sent out by marketer on Monday, any issues should send e-mail to railman85@gmail.com. Codes are a gift not an obligation from us.

Q- How the autosupps system pay the worker 3 times per day and his productivity is lowering.
A- Yes it's lowering. This makes the need for more companies to be made to be able to spread worker productivity.

Q- Why do some people have so many codes eg, 1500 Q5 weaps from codes.
A- This isn't true as there is a limit on code usage per person

Q- What are the EQ from travelling chances like.
A- There is a small chance to get EQ but only very slim because people made bots to travel and make gold real quick.

Q- There are so many limits and no NPC's, how does this work?
A- There will be different prices and strategies than other servers here.



Idea - Can you make a tool that would raise the salary to a set salary once they reach a specific ES.
Idea - Homes should work in different ways, eg giving bonus damage or increasing the max number of limits that can be restored
Idea - Add a new cup where you pick a team of 5 players and they need to accept invite and then these teams fight in cup style torunament
Idea - Add shovel and let us use health to dig for treasures (equipments)
Idea - Add a IO game which gives e-sim rewards
Idea - MU having EQ bank which it can loan to it's members
Idea - Each country has 20-30 regions
Idea - Countries can attack countries that have border with one of their coalition members
Idea - Each country has region with historical landmarks that gives a bonus either damage, productivity etc.
Idea - Random time in battle round there is 100% bonus damage for 1-2 mins
Idea - Country without their capital should get 20% bonus damage defending the rest of their cores
Idea - Reverse employment, people post offers for someone to hire them.

Admin would also like to try a transportation system where you have to move you're products from where they are produced.

And it was very much mentioned about how to get people to come to this game. Maybe a mentorship program that rewards both mentors and new players.

Something for the devs


Article by - Test


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About the game:


USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

"E-Sim is one of the most unique browser games out there"

Become an influential politician.

The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


Invest, produce and sell - be an entrepreneur in E-Sim.


Take part in numerous events for the E-Sim community.


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